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Running Glossary: Key running terms
Running, like all sports, can feel like it has a language all it’s own. In the Running for the Romance series, you’ll find references to a lot of these terms. There is a glossary in the back of each book but you can also find all the terminology here!
- 5K: A 5-kilometre race (3.107 miles)
- 10K: A 10-kilometer race (6.2 miles)
- Aid Station: A designated area during races where runners can get water, sports drinks, medical aid, and other supplies
- Altitude Camp: A training camp located at high elevation to improve endurance by enhancing oxygen utilisation, common practice for endurance athletes
- Ballot: A lottery system used to allocate limited race spots to applicants, common in major marathons
- Bonking: Sudden fatigue and energy loss due to depleted glycogen stores during endurance activities
- BQ (Boston Qualifier): A marathon finish time that qualifies a runner for the Boston Marathon, the standard is updated annually
- Bun Huggers: A style of technical athletic shorts designed for women. Also known as ‘briefs’ or ‘competition briefs’
- Cadence: The number of steps a runner takes per minute
- Charity Bib: A race entry given in exchange for a fundraising commitment to a charity, especially common in over-subscribed or balloted events
- Chip Time: The actual time it takes a runner to finish a race, starting when they cross the starting line, measured by a tracking chip on their number or shoe
- Corral: A designated area where runners are grouped by pace before the race begins
- DFL (Dead Freakin’ Last): Slang for finishing last in a race
- DNF (Did Not Finish) A runner who starts but does not complete a race.
- DNS (Did Not Start): A runner who was registered but did not start the race
- DOMS (Delayed Onset Muscle Soreness): Muscle pain and stiffness that sets in 24–72 hours after intense exercise
- Distance Runner: An athlete who specialises in longer races, typically 5K and above
- Drafting: Running closely behind another runner to reduce air resistance
- Dreadmill: A more honest term for the treadmill, an indoor running machine that allows you to run in place
- Dynamic Stretching: Active movements that stretch muscles to prepare the body for running (as opposed to static stretching)
- Elite: A top-level competitive runner, often sponsored and invited to races with special perks and prize money
- Fartlek: A Swedish term meaning “speed play”; unstructured speed intervals during a run
- Finishing Kick: A runner’s final burst of speed at the end of a race
- Foam Roller: A cylindrical tool used to massage and relieve tight muscles
- Form: A runner’s posture and body mechanics while running
- Front Runner: A runner who leads a race from the start, often setting the pace
- Gels: Concentrated carbohydrate packets used during long runs or races for energy, they come in a wide range of flavours
- Glycogen: The stored form of glucose in muscles and liver, used as energy during exercise
- Gun Time: The official race time based on the starting gun, not individual chip start
- Half Marathon: A 13.1-mile (21.1 km) race
- Heel-striking: Running form where the heel contacts the ground first, sometimes associated with inefficient running
- Hill Sprints: Short, high-intensity running uphill to build strength and power
- Hitting the Wall: A dramatic energy crash during long runs when glycogen is depleted, in a marathon often occurs between miles 18 and 22
- Intervals: Specific timed efforts followed by rest periods; key part of speed training
- ITB Syndrome(Iliotibial Band Syndrome): A common running injury causing outer knee pain from overuse
- Jeffing: A run-walk method developed by Jeff Galloway, using planned walk breaks to conserve energy and reduce injury risk
- Lactate Threshold: The exercise intensity at which lactate begins to accumulate rapidly in the blood, often used to guide tempo run pace
- Marathon: A26.2-mile (42.195 km) race
- Negative Split: Running the second half of a race faster than the first half
- Over-striding: Taking steps that extend too far in front of the body, which can lead to inefficiency or injury
- Overtraining: Excessive training without adequate rest, leading to fatigue, poor performance, or injury
- Pace: The speed at which a runner is moving, typically measured in minutes per mile or kilometre
- PB (Personal Best): A runner’s fastest time for a given distance within any context, including informal runs or training sessions
- PR (Personal Record): A runner’s fastest time for a race in an official, timed event
- Recovery Run: A slow, easy run done to help muscles recover between hard workouts
- Runner’s High: A euphoric feeling experienced during or after running, often linked to endorphins
- Soft Landing: A gentle foot strike that minimises impact forces during running, often encouraged for injury prevention
- Speedwork: A general term for workouts designed to improve speed, such as intervals or tempo runs
- Splits: The time it takes to complete each segment of a race, such as every mile or kilometre
- Sprinter: An athlete who specialises in short-distance, high-speed races (typically 100m to 400m)
- Strides: Short bursts of controlled, fast running to improve form and leg turnover
- Taper: A reduction in training volume leading up to a race to allow for full recovery
- Tempo Run: A sustained effort run at a “comfortably hard” pace, near lactate threshold
- Ultra Marathon: Any race longer than the marathon distance, typically starting at 50 km (31 miles) and up
- VO2 Max: The maximum amount of oxygen the body can utilise during intense exercise
- Zone 2 Pace: A low-intensity running pace that builds aerobic endurance; typically 60–70% of max heart rate
- Zone 5 Pace: A high-intensity pace used for short intervals; around 90–100% of max heart rate
- Zone 6 Pace: Maximum effort sprint pace, often unsustainable for more than a few seconds
