Running Glossary: Key running terms

Running, like all sports, can feel like it has a language all it’s own. In the Running for the Romance series, you’ll find references to a lot of these terms. There is a glossary in the back of each book but you can also find all the terminology here!

  • 5K: A 5-kilometre race (3.107 miles)
  • 10K: A 10-kilometer race (6.2 miles)
  • Aid Station: A designated area during races where runners can get water, sports drinks, medical aid, and other supplies
  • Altitude Camp: A training camp located at high elevation to improve endurance by enhancing oxygen utilisation, common practice for endurance athletes
  • Ballot: A lottery system used to allocate limited race spots to applicants, common in major marathons
  • Bonking: Sudden fatigue and energy loss due to depleted glycogen stores during endurance activities
  • BQ (Boston Qualifier): A marathon finish time that qualifies a runner for the Boston Marathon, the standard is updated annually
  • Bun Huggers: A style of technical athletic shorts designed for women. Also known as ‘briefs’ or ‘competition briefs’
  • Cadence: The number of steps a runner takes per minute
  • Charity Bib: A race entry given in exchange for a fundraising commitment to a charity, especially common in over-subscribed or balloted events
  • Chip Time: The actual time it takes a runner to finish a race, starting when they cross the starting line, measured by a tracking chip on their number or shoe
  • Corral: A designated area where runners are grouped by pace before the race begins
  • DFL (Dead Freakin’ Last): Slang for finishing last in a race
  • DNF (Did Not Finish) A runner who starts but does not complete a race.
  • DNS (Did Not Start): A runner who was registered but did not start the race
  • DOMS (Delayed Onset Muscle Soreness): Muscle pain and stiffness that sets in 24–72 hours after intense exercise
  • Distance Runner: An athlete who specialises in longer races, typically 5K and above
  • Drafting: Running closely behind another runner to reduce air resistance
  • Dreadmill: A more honest term for the treadmill, an indoor running machine that allows you to run in place
  • Dynamic Stretching: Active movements that stretch muscles to prepare the body for running (as opposed to static stretching)
  • Elite: A top-level competitive runner, often sponsored and invited to races with special perks and prize money
  • Fartlek: A Swedish term meaning “speed play”; unstructured speed intervals during a run
  • Finishing Kick: A runner’s final burst of speed at the end of a race
  • Foam Roller: A cylindrical tool used to massage and relieve tight muscles
  • Form: A runner’s posture and body mechanics while running
  • Front Runner: A runner who leads a race from the start, often setting the pace
  • Gels: Concentrated carbohydrate packets used during long runs or races for energy, they come in a wide range of flavours
  • Glycogen: The stored form of glucose in muscles and liver, used as energy during exercise
  • Gun Time: The official race time based on the starting gun, not individual chip start
  • Half Marathon: A 13.1-mile (21.1 km) race
  • Heel-striking: Running form where the heel contacts the ground first, sometimes associated with inefficient running
  • Hill Sprints: Short, high-intensity running uphill to build strength and power
  • Hitting the Wall: A dramatic energy crash during long runs when glycogen is depleted, in a marathon often occurs between miles 18 and 22
  • Intervals: Specific timed efforts followed by rest periods; key part of speed training
  • ITB Syndrome(Iliotibial Band Syndrome): A common running injury causing outer knee pain from overuse
  • Jeffing: A run-walk method developed by Jeff Galloway, using planned walk breaks to conserve energy and reduce injury risk
  • Lactate Threshold: The exercise intensity at which lactate begins to accumulate rapidly in the blood, often used to guide tempo run pace
  • Marathon: A26.2-mile (42.195 km) race
  • Negative Split: Running the second half of a race faster than the first half
  • Over-striding: Taking steps that extend too far in front of the body, which can lead to inefficiency or injury
  • Overtraining: Excessive training without adequate rest, leading to fatigue, poor performance, or injury
  • Pace: The speed at which a runner is moving, typically measured in minutes per mile or kilometre
  • PB (Personal Best): A runner’s fastest time for a given distance within any context, including informal runs or training sessions
  • PR (Personal Record): A runner’s fastest time for a race in an official, timed event
  • Recovery Run: A slow, easy run done to help muscles recover between hard workouts
  • Runner’s High: A euphoric feeling experienced during or after running, often linked to endorphins
  • Soft Landing: A gentle foot strike that minimises impact forces during running, often encouraged for injury prevention
  • Speedwork: A general term for workouts designed to improve speed, such as intervals or tempo runs
  • Splits: The time it takes to complete each segment of a race, such as every mile or kilometre
  • Sprinter: An athlete who specialises in short-distance, high-speed races (typically 100m to 400m)
  • Strides: Short bursts of controlled, fast running to improve form and leg turnover
  • Taper: A reduction in training volume leading up to a race to allow for full recovery
  • Tempo Run: A sustained effort run at a “comfortably hard” pace, near lactate threshold
  • Ultra Marathon: Any race longer than the marathon distance, typically starting at 50 km (31 miles) and up
  • VO2 Max: The maximum amount of oxygen the body can utilise during intense exercise
  • Zone 2 Pace: A low-intensity running pace that builds aerobic endurance; typically 60–70% of max heart rate
  • Zone 5 Pace: A high-intensity pace used for short intervals; around 90–100% of max heart rate
  • Zone 6 Pace: Maximum effort sprint pace, often unsustainable for more than a few seconds